Category Archives: C#

redLights 2.0 has been released!

Ok, it’s been done on time. Yesterday Unity 5.0 has been released and so has been redLights 2.0. If you want high quality area lighting in your Unity 5.0 projects, you should check out our plugin in the assetstore.

To celebrate all this, we prepared a new web demo that shows off our latest feature. Support for Enlighten realtime GI. As usual you can find it in our redLab.

Have a great day everybody!

SSAL redLights have been released!

Our redLights SSAL package has been released and is now available for purchase at the unity asset store.

Go, grab it while it’s hot! Now!

Metal Shading – Ward’s Anisotropic Reflectance Model in Unity3D

Local Illumination Shading based on the paper “Measuring and Modeling Anisotropic Reflection” by Gregory J. Ward. This was realised since we recently needed a way to simulate anisotropic highlights as can be seen on many brushed metal surfaces. I think it turned out quite nicely.

Cook Torrance Local Illumination Shading in Unity3D

This is a Unity3D Surface Shader with an implementation of the Cook Torrance Lighting Model. It uses a Beckmann distribution for evaluation of the surface roughness. The series below shows the effect of varying values for the surface roughness (0.1 – 0.9) and different reflectance indices (top row 1.0, bottom row 2.0).

Virtualyacht at the Heinz Nixdorf Institute Paderborn

Last week we went up to Paderborn to present our Yacht Configurator at the Paderborner Workshop Augmented & Virtual Reality in Product Development which took place as one event during the Wissenschaftsforum Intelligente Technische Systeme 2011 at the Heinz Nixdorf Institute in Paderborn. Annika and Thomas gave the talk regarding our paper “3D-Produktkonfiguration mit natürlichen Interaktionstechniken – eine Fallstudie im Kontext Messepräsentation” that was published in the proceedings to the conference.

Further information can be found at the new AVRENIM-blog.

The Virtual Yacht has a new homepage

The Virtual Yacht is a novel interactive configuration system for boats which is currently being developed by five students from Düsseldorf in Germany.
For information on future development of the yacht configuration system, please visit our project site.