In the summer semester 2003, the students Michael Brempel and Frank Rehklau were working on an image film for our university which consists of a tracking shot through a three-dimensional model of the university and the adjacent area.
When I first saw the film, I have been concerned with 3d-programming for some time already. I was used to rotate models, move them around and look at them from the angles of my choice. The film was not an interactive 3D application, but a pre-rendered sequence of individual images. Therefore i have decided to reuse the models as a basis for a realtime application. In this appliction it should be possible to navigate through the environment and explore the campus in an interactice fashion. Michael Brempel kindly made his models available for this purpose.
To allow for a practical use of the application, i integrated an artificial threedimensional agent, that assists potential students in the spatial orientation within the scene and also shows the way to the interesting points. Especially in the first semester many students lack an overview of the campus and they regularly have to search for specific institutions of the university.
Where can I find the registrar’s office? Where can I find the lecture room L-112? And what exactly is the reactor room?
I have been asking me questions of this kind frequently at the beginning of my studies. The purpose of this application is to identify the answers to those questions directly within the virtual world by interacting with the agent.